ID3DX10SkinInfo

Undocumented in source.

Members

Functions

AddBoneInfluences
HRESULT AddBoneInfluences(UINT BoneIndex, UINT InfluenceCount, UINT* pIndices, float* pWeights)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
AddBones
HRESULT AddBones(UINT Count)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
AddRef
ULONG AddRef()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
AddVertices
HRESULT AddVertices(UINT Count)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
ClearBoneInfluences
HRESULT ClearBoneInfluences(UINT BoneIndex)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
Compact
HRESULT Compact(UINT MaxPerVertexInfluences, UINT ScaleMode, float MinWeight)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
DoSoftwareSkinning
HRESULT DoSoftwareSkinning(UINT StartVertex, UINT VertexCount, void* pSrcVertices, UINT SrcStride, void* pDestVertices, UINT DestStride, D3DXMATRIX* pBoneMatrices, D3DXMATRIX* pInverseTransposeBoneMatrices, D3DX10_SKINNING_CHANNEL* pChannelDescs, UINT NumChannels)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
FindBoneInfluenceIndex
HRESULT FindBoneInfluenceIndex(UINT BoneIndex, UINT VertexIndex, UINT* pInfluenceIndex)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetBoneInfluence
HRESULT GetBoneInfluence(UINT BoneIndex, UINT InfluenceIndex, float* pWeight)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetBoneInfluenceCount
UINT GetBoneInfluenceCount(UINT BoneIndex)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetBoneInfluences
HRESULT GetBoneInfluences(UINT BoneIndex, UINT Offset, UINT Count, UINT* pDestIndices, float* pDestWeights)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetMaxBoneInfluences
UINT GetMaxBoneInfluences()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetNumBones
UINT GetNumBones()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetNumVertices
UINT GetNumVertices()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
QueryInterface
HRESULT QueryInterface(REFIID iid, LPVOID* ppv)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
Release
ULONG Release()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
RemapBones
HRESULT RemapBones(UINT NewBoneCount, UINT* pBoneRemap)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
RemapVertices
HRESULT RemapVertices(UINT NewVertexCount, UINT* pVertexRemap)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
RemoveBone
HRESULT RemoveBone(UINT Index)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetBoneInfluence
HRESULT SetBoneInfluence(UINT BoneIndex, UINT InfluenceIndex, float Weight)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.

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