D3DX10_WELD_EPSILONS
struct D3DX10_WELD_EPSILONS {
}
- Binormal
FLOAT Binormal;
Undocumented in source.
- BlendWeights
FLOAT BlendWeights;
Undocumented in source.
- Diffuse
FLOAT Diffuse;
Undocumented in source.
- Normal
FLOAT Normal;
Undocumented in source.
- PSize
FLOAT PSize;
Undocumented in source.
- Position
FLOAT Position;
Undocumented in source.
- Specular
FLOAT Specular;
Undocumented in source.
- Tangent
FLOAT Tangent;
Undocumented in source.
- TessFactor
FLOAT TessFactor;
Undocumented in source.
- Texcoord
FLOAT[8] Texcoord;
Undocumented in source.
win32 directx d3dx10mesh
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