dlangui ~master (2022-06-02T17:41:37Z)
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D3DX10_ATTRIBUTE_WEIGHTS
win32
directx
d3dx10mesh
Undocumented in source.
version(Windows)
struct
D3DX10_ATTRIBUTE_WEIGHTS {
FLOAT
Position
;
FLOAT
Boundary
;
FLOAT
Normal
;
FLOAT
Diffuse
;
FLOAT
Specular
;
FLOAT
[
8
]
Texcoord
;
FLOAT
Tangent
;
FLOAT
Binormal
;
}
Members
Variables
Binormal
FLOAT
Binormal
;
Undocumented in source.
Boundary
FLOAT
Boundary
;
Undocumented in source.
Diffuse
FLOAT
Diffuse
;
Undocumented in source.
Normal
FLOAT
Normal
;
Undocumented in source.
Position
FLOAT
Position
;
Undocumented in source.
Specular
FLOAT
Specular
;
Undocumented in source.
Tangent
FLOAT
Tangent
;
Undocumented in source.
Texcoord
FLOAT
[
8
]
Texcoord
;
Undocumented in source.
Meta
Source
See Implementation
win32
directx
d3dx10mesh
enums
D3DX10_MESH
D3DX10_MESHOPT
D3DX10_MESH_DISCARD_FLAGS
functions
D3DX10CreateMesh
D3DX10CreateSkinInfo
interfaces
ID3DX10Mesh
ID3DX10MeshBuffer
ID3DX10SkinInfo
structs
D3DX10_ATTRIBUTE_RANGE
D3DX10_ATTRIBUTE_WEIGHTS
D3DX10_INTERSECT_INFO
D3DX10_SKINNING_CHANNEL
D3DX10_WELD_EPSILONS
variables
D3DX10_SKININFO_NO_SCALING
D3DX10_SKININFO_SCALE_TO_1
D3DX10_SKININFO_SCALE_TO_TOTAL
IID_ID3DX10BaseMesh
IID_ID3DX10Mesh
IID_ID3DX10MeshBuffer
IID_ID3DX10PMesh
IID_ID3DX10PatchMesh
IID_ID3DX10SPMesh
IID_ID3DX10SkinInfo