ID3DXEffectStateManager

Undocumented in source.

Members

Functions

LightEnable
HRESULT LightEnable(DWORD Index, BOOL Enable)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetFVF
HRESULT SetFVF(DWORD FVF)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetLight
HRESULT SetLight(DWORD Index, D3DLIGHT9* pLight)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetMaterial
HRESULT SetMaterial(D3DMATERIAL9* pMaterial)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetNPatchMode
HRESULT SetNPatchMode(FLOAT NumSegments)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetPixelShader
HRESULT SetPixelShader(IDirect3DPixelShader9 pShader)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetPixelShaderConstantB
HRESULT SetPixelShaderConstantB(UINT RegisterIndex, BOOL* pConstantData, UINT RegisterCount)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetPixelShaderConstantF
HRESULT SetPixelShaderConstantF(UINT RegisterIndex, FLOAT* pConstantData, UINT RegisterCount)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetPixelShaderConstantI
HRESULT SetPixelShaderConstantI(UINT RegisterIndex, INT* pConstantData, UINT RegisterCount)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetRenderState
HRESULT SetRenderState(D3DRENDERSTATETYPE State, DWORD Value)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetSamplerState
HRESULT SetSamplerState(DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetTexture
HRESULT SetTexture(DWORD Stage, IDirect3DBaseTexture9 pTexture)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetTextureStageState
HRESULT SetTextureStageState(DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetTransform
HRESULT SetTransform(D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetVertexShader
HRESULT SetVertexShader(IDirect3DVertexShader9 pShader)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetVertexShaderConstantB
HRESULT SetVertexShaderConstantB(UINT RegisterIndex, BOOL* pConstantData, UINT RegisterCount)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetVertexShaderConstantF
HRESULT SetVertexShaderConstantF(UINT RegisterIndex, FLOAT* pConstantData, UINT RegisterCount)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetVertexShaderConstantI
HRESULT SetVertexShaderConstantI(UINT RegisterIndex, INT* pConstantData, UINT RegisterCount)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.

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