ID3DXEffect

Undocumented in source.

Members

Functions

ApplyParameterBlock
HRESULT ApplyParameterBlock(D3DXHANDLE hParameterBlock)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
Begin
HRESULT Begin(UINT* pPasses, DWORD Flags)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
BeginParameterBlock
HRESULT BeginParameterBlock()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
BeginPass
HRESULT BeginPass(UINT Pass)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
CloneEffect
HRESULT CloneEffect(IDirect3DDevice9 pDevice, ID3DXEffect* ppEffect)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
CommitChanges
HRESULT CommitChanges()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
DeleteParameterBlock
HRESULT DeleteParameterBlock(D3DXHANDLE hParameterBlock)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
End
HRESULT End()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
EndParameterBlock
D3DXHANDLE EndParameterBlock()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
EndPass
HRESULT EndPass()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
FindNextValidTechnique
HRESULT FindNextValidTechnique(D3DXHANDLE hTechnique, D3DXHANDLE* pTechnique)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetCurrentTechnique
D3DXHANDLE GetCurrentTechnique()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetDevice
HRESULT GetDevice(IDirect3DDevice9* ppDevice)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetPool
HRESULT GetPool(ID3DXEffectPool* ppPool)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetStateManager
HRESULT GetStateManager(ID3DXEffectStateManager* ppManager)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
IsParameterUsed
BOOL IsParameterUsed(D3DXHANDLE hParameter, D3DXHANDLE hTechnique)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
OnLostDevice
HRESULT OnLostDevice()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
OnResetDevice
HRESULT OnResetDevice()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetStateManager
HRESULT SetStateManager(ID3DXEffectStateManager pManager)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetTechnique
HRESULT SetTechnique(D3DXHANDLE hTechnique)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
ValidateTechnique
HRESULT ValidateTechnique(D3DXHANDLE hTechnique)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.

Inherited Members

From ID3DXBaseEffect

GetDesc
HRESULT GetDesc(D3DXEFFECT_DESC* pDesc)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetParameterDesc
HRESULT GetParameterDesc(D3DXHANDLE hParameter, D3DXPARAMETER_DESC* pDesc)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetTechniqueDesc
HRESULT GetTechniqueDesc(D3DXHANDLE hTechnique, D3DXTECHNIQUE_DESC* pDesc)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetPassDesc
HRESULT GetPassDesc(D3DXHANDLE hPass, D3DXPASS_DESC* pDesc)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetFunctionDesc
HRESULT GetFunctionDesc(D3DXHANDLE hShader, D3DXFUNCTION_DESC* pDesc)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetParameter
D3DXHANDLE GetParameter(D3DXHANDLE hParameter, UINT Index)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetParameterByName
D3DXHANDLE GetParameterByName(D3DXHANDLE hParameter, LPCSTR pName)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetParameterBySemantic
D3DXHANDLE GetParameterBySemantic(D3DXHANDLE hParameter, LPCSTR pSemantic)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetParameterElement
D3DXHANDLE GetParameterElement(D3DXHANDLE hParameter, UINT Index)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetTechnique
D3DXHANDLE GetTechnique(UINT Index)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetTechniqueByName
D3DXHANDLE GetTechniqueByName(LPCSTR pName)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetPass
D3DXHANDLE GetPass(D3DXHANDLE hTechnique, UINT Index)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetPassByName
D3DXHANDLE GetPassByName(D3DXHANDLE hTechnique, LPCSTR pName)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetFunction
D3DXHANDLE GetFunction(UINT Index)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetFunctionByName
D3DXHANDLE GetFunctionByName(LPCSTR pName)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetAnnotation
D3DXHANDLE GetAnnotation(D3DXHANDLE hObject, UINT Index)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetAnnotationByName
D3DXHANDLE GetAnnotationByName(D3DXHANDLE hObject, LPCSTR pName)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetValue
HRESULT SetValue(D3DXHANDLE hParameter, LPCVOID pData, UINT Bytes)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetValue
HRESULT GetValue(D3DXHANDLE hParameter, LPVOID pData, UINT Bytes)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetBool
HRESULT SetBool(D3DXHANDLE hParameter, BOOL b)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetBool
HRESULT GetBool(D3DXHANDLE hParameter, BOOL* pb)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetBoolArray
HRESULT SetBoolArray(D3DXHANDLE hParameter, BOOL* pb, UINT Count)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetBoolArray
HRESULT GetBoolArray(D3DXHANDLE hParameter, BOOL* pb, UINT Count)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetInt
HRESULT SetInt(D3DXHANDLE hParameter, INT n)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetInt
HRESULT GetInt(D3DXHANDLE hParameter, INT* pn)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetIntArray
HRESULT SetIntArray(D3DXHANDLE hParameter, INT* pn, UINT Count)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetIntArray
HRESULT GetIntArray(D3DXHANDLE hParameter, INT* pn, UINT Count)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetFloat
HRESULT SetFloat(D3DXHANDLE hParameter, FLOAT f)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetFloat
HRESULT GetFloat(D3DXHANDLE hParameter, FLOAT* pf)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetFloatArray
HRESULT SetFloatArray(D3DXHANDLE hParameter, FLOAT* pf, UINT Count)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetFloatArray
HRESULT GetFloatArray(D3DXHANDLE hParameter, FLOAT* pf, UINT Count)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetVector
HRESULT SetVector(D3DXHANDLE hParameter, D3DXVECTOR4* pVector)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetVector
HRESULT GetVector(D3DXHANDLE hParameter, D3DXVECTOR4* pVector)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetVectorArray
HRESULT SetVectorArray(D3DXHANDLE hParameter, D3DXVECTOR4* pVector, UINT Count)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetVectorArray
HRESULT GetVectorArray(D3DXHANDLE hParameter, D3DXVECTOR4* pVector, UINT Count)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetMatrix
HRESULT SetMatrix(D3DXHANDLE hParameter, D3DXMATRIX* pMatrix)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetMatrix
HRESULT GetMatrix(D3DXHANDLE hParameter, D3DXMATRIX* pMatrix)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetMatrixArray
HRESULT SetMatrixArray(D3DXHANDLE hParameter, D3DXMATRIX* pMatrix, UINT Count)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetMatrixArray
HRESULT GetMatrixArray(D3DXHANDLE hParameter, D3DXMATRIX* pMatrix, UINT Count)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetMatrixPointerArray
HRESULT SetMatrixPointerArray(D3DXHANDLE hParameter, D3DXMATRIX** ppMatrix, UINT Count)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetMatrixPointerArray
HRESULT GetMatrixPointerArray(D3DXHANDLE hParameter, D3DXMATRIX** ppMatrix, UINT Count)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetMatrixTranspose
HRESULT SetMatrixTranspose(D3DXHANDLE hParameter, D3DXMATRIX* pMatrix)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetMatrixTranspose
HRESULT GetMatrixTranspose(D3DXHANDLE hParameter, D3DXMATRIX* pMatrix)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetMatrixTransposeArray
HRESULT SetMatrixTransposeArray(D3DXHANDLE hParameter, D3DXMATRIX* pMatrix, UINT Count)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetMatrixTransposeArray
HRESULT GetMatrixTransposeArray(D3DXHANDLE hParameter, D3DXMATRIX* pMatrix, UINT Count)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetMatrixTransposePointerArray
HRESULT SetMatrixTransposePointerArray(D3DXHANDLE hParameter, D3DXMATRIX** ppMatrix, UINT Count)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetMatrixTransposePointerArray
HRESULT GetMatrixTransposePointerArray(D3DXHANDLE hParameter, D3DXMATRIX** ppMatrix, UINT Count)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetString
HRESULT SetString(D3DXHANDLE hParameter, LPCSTR pString)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetString
HRESULT GetString(D3DXHANDLE hParameter, LPCSTR* ppString)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetTexture
HRESULT SetTexture(D3DXHANDLE hParameter, IDirect3DBaseTexture9 pTexture)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetTexture
HRESULT GetTexture(D3DXHANDLE hParameter, IDirect3DBaseTexture9* ppTexture)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetPixelShader
HRESULT GetPixelShader(D3DXHANDLE hParameter, IDirect3DPixelShader9* ppPShader)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetVertexShader
HRESULT GetVertexShader(D3DXHANDLE hParameter, IDirect3DVertexShader9* ppVShader)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetArrayRange
HRESULT SetArrayRange(D3DXHANDLE hParameter, UINT uStart, UINT uEnd)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.

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