ID3D10EffectPassVtbl

HACK to FIX vtbl[0] bug: This is an example HACK how to fix all interfaces which are NOT derived from IUnknown. They need the first entry in their vtbl[] point to the first virtual function. See: http://www.digitalmars.com/d/cpp_interface.html

http://d.puremagic.com/issues/show_bug.cgi?id=1687

Members

Variables

Apply
HRESULT function(ID3D10EffectPass, UINT Flags) Apply;
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
ComputeStateBlockMask
HRESULT function(ID3D10EffectPass, D3D10_STATE_BLOCK_MASK* pStateBlockMask) ComputeStateBlockMask;
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetAnnotationByIndex
ID3D10EffectVariable function(ID3D10EffectPass, UINT Index) GetAnnotationByIndex;
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetAnnotationByName
ID3D10EffectVariable function(ID3D10EffectPass, LPCSTR Name) GetAnnotationByName;
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetDesc
HRESULT function(ID3D10EffectPass, D3D10_PASS_DESC* pDesc) GetDesc;
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetGeometryShaderDesc
HRESULT function(ID3D10EffectPass, D3D10_PASS_SHADER_DESC* pDesc) GetGeometryShaderDesc;
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetPixelShaderDesc
HRESULT function(ID3D10EffectPass, D3D10_PASS_SHADER_DESC* pDesc) GetPixelShaderDesc;
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetVertexShaderDesc
HRESULT function(ID3D10EffectPass, D3D10_PASS_SHADER_DESC* pDesc) GetVertexShaderDesc;
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
IsValid
BOOL function(ID3D10EffectPass) IsValid;
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.

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