ID3D10EffectPassVtbl.ComputeStateBlockMask

Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
struct ID3D10EffectPassVtbl
extern (Windows)
HRESULT function(ID3D10EffectPass, D3D10_STATE_BLOCK_MASK* pStateBlockMask) ComputeStateBlockMask;

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