dlangui ~master (2022-06-02T17:41:37Z)
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D3DERR_WASSTILLDRAWING
win32
directx
d3dx10core
Undocumented in source.
version(Windows)
const
auto
D3DERR_WASSTILLDRAWING
=
MAKE_D3DHRESULT
(
540
)
;
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win32
directx
d3dx10core
aliases
D3DX10CreateFont
D3DX10CreateFontIndirect
D3DX10_DLL
D3DX10_FONT_DESC
enums
D3DX10_SPRITE_FLAG
functions
D3DX10CheckVersion
D3DX10CreateDevice
D3DX10CreateDeviceAndSwapChain
D3DX10CreateFontA
D3DX10CreateFontIndirectA
D3DX10CreateFontIndirectW
D3DX10CreateFontW
D3DX10CreateSprite
D3DX10CreateThreadPump
D3DX10DebugMute
D3DX10DisassembleEffect
D3DX10DisassembleShader
D3DX10GetDriverLevel
D3DX10UnsetAllDeviceObjects
MAKE_D3DHRESULT
MAKE_D3DSTATUS
interfaces
ID3DX10DataLoader
ID3DX10DataProcessor
ID3DX10Font
ID3DX10Sprite
ID3DX10ThreadPump
structs
D3DX10_FONT_DESCA
D3DX10_FONT_DESCW
D3DX10_SPRITE
variables
D3DERR_INVALIDCALL
D3DERR_WASSTILLDRAWING
D3DX10_DLL_A
D3DX10_DLL_W
D3DX10_SDK_VERSION
IID_ID3DX10Font
IID_ID3DX10Sprite
IID_ID3DX10ThreadPump
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