module dlangui.graphics.scene.model; public import dlangui.core.config; static if (ENABLE_OPENGL): static if (BACKEND_GUI): import dlangui.graphics.scene.drawableobject; class Model : MaterialDrawableObject { import dlangui.graphics.scene.mesh; import dlangui.graphics.scene.node; import dlangui.graphics.scene.material; import dlangui.graphics.scene.light; protected MeshRef _mesh; this() { } this(Material material, Mesh mesh) { super(material); _mesh = mesh; } @property ref MeshRef mesh() { return _mesh; } override void draw(Node3d node, bool wireframe) { /// override it _material.bind(node, _mesh, lights(node)); _material.drawMesh(_mesh); _material.unbind(); } }