win32.directx.d3dx10async

\ d3dx10async.d * * Windows API header module * * Placed into public domain * \**********************************************************************

Members

Aliases

D3DX10CompileFromFile
alias D3DX10CompileFromFile = D3DX10CompileFromFileW
Undocumented in source.
D3DX10CompileFromFile
alias D3DX10CompileFromFile = D3DX10CompileFromFileA
Undocumented in source.
D3DX10CompileFromResource
alias D3DX10CompileFromResource = D3DX10CompileFromResourceW
Undocumented in source.
D3DX10CompileFromResource
alias D3DX10CompileFromResource = D3DX10CompileFromResourceA
Undocumented in source.
D3DX10CreateAsyncFileLoader
alias D3DX10CreateAsyncFileLoader = D3DX10CreateAsyncFileLoaderW
Undocumented in source.
D3DX10CreateAsyncFileLoader
alias D3DX10CreateAsyncFileLoader = D3DX10CreateAsyncFileLoaderA
Undocumented in source.
D3DX10CreateAsyncResourceLoader
alias D3DX10CreateAsyncResourceLoader = D3DX10CreateAsyncResourceLoaderW
Undocumented in source.
D3DX10CreateAsyncResourceLoader
alias D3DX10CreateAsyncResourceLoader = D3DX10CreateAsyncResourceLoaderA
Undocumented in source.
D3DX10CreateEffectFromFile
alias D3DX10CreateEffectFromFile = D3DX10CreateEffectFromFileW
Undocumented in source.
D3DX10CreateEffectFromFile
alias D3DX10CreateEffectFromFile = D3DX10CreateEffectFromFileA
Undocumented in source.
D3DX10CreateEffectFromResource
alias D3DX10CreateEffectFromResource = D3DX10CreateEffectFromResourceW
Undocumented in source.
D3DX10CreateEffectFromResource
alias D3DX10CreateEffectFromResource = D3DX10CreateEffectFromResourceA
Undocumented in source.
D3DX10CreateEffectPoolFromFile
alias D3DX10CreateEffectPoolFromFile = D3DX10CreateEffectPoolFromFileW
Undocumented in source.
D3DX10CreateEffectPoolFromFile
alias D3DX10CreateEffectPoolFromFile = D3DX10CreateEffectPoolFromFileA
Undocumented in source.
D3DX10CreateEffectPoolFromResource
alias D3DX10CreateEffectPoolFromResource = D3DX10CreateEffectPoolFromResourceW
Undocumented in source.
D3DX10CreateEffectPoolFromResource
alias D3DX10CreateEffectPoolFromResource = D3DX10CreateEffectPoolFromResourceA
Undocumented in source.
D3DX10PreprocessShaderFromFile
alias D3DX10PreprocessShaderFromFile = D3DX10PreprocessShaderFromFileW
Undocumented in source.
D3DX10PreprocessShaderFromFile
alias D3DX10PreprocessShaderFromFile = D3DX10PreprocessShaderFromFileA
Undocumented in source.
D3DX10PreprocessShaderFromResource
alias D3DX10PreprocessShaderFromResource = D3DX10PreprocessShaderFromResourceW
Undocumented in source.
D3DX10PreprocessShaderFromResource
alias D3DX10PreprocessShaderFromResource = D3DX10PreprocessShaderFromResourceA
Undocumented in source.

Functions

D3DX10CompileFromFileA
HRESULT D3DX10CompileFromFileA(LPCSTR pSrcFile, D3D10_SHADER_MACRO* pDefines, ID3D10Include pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX10ThreadPump pPump, ID3D10Blob* ppShader, ID3D10Blob* ppErrorMsgs, HRESULT* pHResult)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CompileFromFileW
HRESULT D3DX10CompileFromFileW(LPCWSTR pSrcFile, D3D10_SHADER_MACRO* pDefines, ID3D10Include pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX10ThreadPump pPump, ID3D10Blob* ppShader, ID3D10Blob* ppErrorMsgs, HRESULT* pHResult)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CompileFromMemory
HRESULT D3DX10CompileFromMemory(LPCSTR pSrcData, SIZE_T SrcDataLen, LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines, ID3D10Include pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX10ThreadPump pPump, ID3D10Blob* ppShader, ID3D10Blob* ppErrorMsgs, HRESULT* pHResult)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CompileFromResourceA
HRESULT D3DX10CompileFromResourceA(HMODULE hSrcModule, LPCSTR pSrcResource, LPCSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines, ID3D10Include pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX10ThreadPump pPump, ID3D10Blob* ppShader, ID3D10Blob* ppErrorMsgs, HRESULT* pHResult)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CompileFromResourceW
HRESULT D3DX10CompileFromResourceW(HMODULE hSrcModule, LPCWSTR pSrcResource, LPCWSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines, ID3D10Include pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3DX10ThreadPump pPump, ID3D10Blob* ppShader, ID3D10Blob* ppErrorMsgs, HRESULT* pHResult)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CreateAsyncCompilerProcessor
HRESULT D3DX10CreateAsyncCompilerProcessor(LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines, ID3D10Include pInclude, LPCSTR pFunctionName, LPCSTR pProfile, UINT Flags1, UINT Flags2, ID3D10Blob* ppCompiledShader, ID3D10Blob* ppErrorBuffer, ID3DX10DataProcessor* ppProcessor)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CreateAsyncEffectCreateProcessor
HRESULT D3DX10CreateAsyncEffectCreateProcessor(LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines, ID3D10Include pInclude, LPCSTR pProfile, UINT Flags, UINT FXFlags, ID3D10Device pDevice, ID3D10EffectPool pPool, ID3D10Blob* ppErrorBuffer, ID3DX10DataProcessor* ppProcessor)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CreateAsyncEffectPoolCreateProcessor
HRESULT D3DX10CreateAsyncEffectPoolCreateProcessor(LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines, ID3D10Include pInclude, LPCSTR pProfile, UINT Flags, UINT FXFlags, ID3D10Device pDevice, ID3D10Blob* ppErrorBuffer, ID3DX10DataProcessor* ppProcessor)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CreateAsyncFileLoaderA
HRESULT D3DX10CreateAsyncFileLoaderA(LPCSTR pFileName, ID3DX10DataLoader* ppDataLoader)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CreateAsyncFileLoaderW
HRESULT D3DX10CreateAsyncFileLoaderW(LPCWSTR pFileName, ID3DX10DataLoader* ppDataLoader)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CreateAsyncMemoryLoader
HRESULT D3DX10CreateAsyncMemoryLoader(LPCVOID pData, SIZE_T cbData, ID3DX10DataLoader* ppDataLoader)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CreateAsyncResourceLoaderA
HRESULT D3DX10CreateAsyncResourceLoaderA(HMODULE hSrcModule, LPCSTR pSrcResource, ID3DX10DataLoader* ppDataLoader)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CreateAsyncResourceLoaderW
HRESULT D3DX10CreateAsyncResourceLoaderW(HMODULE hSrcModule, LPCWSTR pSrcResource, ID3DX10DataLoader* ppDataLoader)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CreateAsyncShaderPreprocessProcessor
HRESULT D3DX10CreateAsyncShaderPreprocessProcessor(LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines, ID3D10Include pInclude, ID3D10Blob* ppShaderText, ID3D10Blob* ppErrorBuffer, ID3DX10DataProcessor* ppProcessor)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CreateAsyncShaderResourceViewProcessor
HRESULT D3DX10CreateAsyncShaderResourceViewProcessor(ID3D10Device pDevice, D3DX10_IMAGE_LOAD_INFO* pLoadInfo, ID3DX10DataProcessor* ppDataProcessor)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CreateAsyncTextureInfoProcessor
HRESULT D3DX10CreateAsyncTextureInfoProcessor(D3DX10_IMAGE_INFO* pImageInfo, ID3DX10DataProcessor* ppDataProcessor)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CreateAsyncTextureProcessor
HRESULT D3DX10CreateAsyncTextureProcessor(ID3D10Device pDevice, D3DX10_IMAGE_LOAD_INFO* pLoadInfo, ID3DX10DataProcessor* ppDataProcessor)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CreateEffectFromFileA
HRESULT D3DX10CreateEffectFromFileA(LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines, ID3D10Include pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device pDevice, ID3D10EffectPool pEffectPool, ID3DX10ThreadPump pPump, ID3D10Effect* ppEffect, ID3D10Blob* ppErrors, HRESULT* pHResult)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CreateEffectFromFileW
HRESULT D3DX10CreateEffectFromFileW(LPCWSTR pFileName, D3D10_SHADER_MACRO* pDefines, ID3D10Include pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device pDevice, ID3D10EffectPool pEffectPool, ID3DX10ThreadPump pPump, ID3D10Effect* ppEffect, ID3D10Blob* ppErrors, HRESULT* pHResult)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CreateEffectFromMemory
HRESULT D3DX10CreateEffectFromMemory(LPCVOID pData, SIZE_T DataLength, LPCSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines, ID3D10Include pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device pDevice, ID3D10EffectPool pEffectPool, ID3DX10ThreadPump pPump, ID3D10Effect* ppEffect, ID3D10Blob* ppErrors, HRESULT* pHResult)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CreateEffectFromResourceA
HRESULT D3DX10CreateEffectFromResourceA(HMODULE hModule, LPCSTR pResourceName, LPCSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines, ID3D10Include pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device pDevice, ID3D10EffectPool pEffectPool, ID3DX10ThreadPump pPump, ID3D10Effect* ppEffect, ID3D10Blob* ppErrors, HRESULT* pHResult)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CreateEffectFromResourceW
HRESULT D3DX10CreateEffectFromResourceW(HMODULE hModule, LPCWSTR pResourceName, LPCWSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines, ID3D10Include pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device pDevice, ID3D10EffectPool pEffectPool, ID3DX10ThreadPump pPump, ID3D10Effect* ppEffect, ID3D10Blob* ppErrors, HRESULT* pHResult)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CreateEffectPoolFromFileA
HRESULT D3DX10CreateEffectPoolFromFileA(LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines, ID3D10Include pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device pDevice, ID3DX10ThreadPump pPump, ID3D10EffectPool* ppEffectPool, ID3D10Blob* ppErrors, HRESULT* pHResult)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CreateEffectPoolFromFileW
HRESULT D3DX10CreateEffectPoolFromFileW(LPCWSTR pFileName, D3D10_SHADER_MACRO* pDefines, ID3D10Include pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device pDevice, ID3DX10ThreadPump pPump, ID3D10EffectPool* ppEffectPool, ID3D10Blob* ppErrors, HRESULT* pHResult)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CreateEffectPoolFromMemory
HRESULT D3DX10CreateEffectPoolFromMemory(LPCVOID pData, SIZE_T DataLength, LPCSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines, ID3D10Include pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device pDevice, ID3DX10ThreadPump pPump, ID3D10EffectPool* ppEffectPool, ID3D10Blob* ppErrors, HRESULT* pHResult)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CreateEffectPoolFromResourceA
HRESULT D3DX10CreateEffectPoolFromResourceA(HMODULE hModule, LPCSTR pResourceName, LPCSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines, ID3D10Include pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device pDevice, ID3DX10ThreadPump pPump, ID3D10EffectPool* ppEffectPool, ID3D10Blob* ppErrors, HRESULT* pHResult)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10CreateEffectPoolFromResourceW
HRESULT D3DX10CreateEffectPoolFromResourceW(HMODULE hModule, LPCWSTR pResourceName, LPCWSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines, ID3D10Include pInclude, LPCSTR pProfile, UINT HLSLFlags, UINT FXFlags, ID3D10Device pDevice, ID3DX10ThreadPump pPump, ID3D10EffectPool* ppEffectPool, ID3D10Blob* ppErrors, HRESULT* pHResult)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10PreprocessShaderFromFileA
HRESULT D3DX10PreprocessShaderFromFileA(LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines, ID3D10Include pInclude, ID3DX10ThreadPump pPump, ID3D10Blob* ppShaderText, ID3D10Blob* ppErrorMsgs, HRESULT* pHResult)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10PreprocessShaderFromFileW
HRESULT D3DX10PreprocessShaderFromFileW(LPCWSTR pFileName, D3D10_SHADER_MACRO* pDefines, ID3D10Include pInclude, ID3DX10ThreadPump pPump, ID3D10Blob* ppShaderText, ID3D10Blob* ppErrorMsgs, HRESULT* pHResult)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10PreprocessShaderFromMemory
HRESULT D3DX10PreprocessShaderFromMemory(LPCSTR pSrcData, SIZE_T SrcDataSize, LPCSTR pFileName, D3D10_SHADER_MACRO* pDefines, ID3D10Include pInclude, ID3DX10ThreadPump pPump, ID3D10Blob* ppShaderText, ID3D10Blob* ppErrorMsgs, HRESULT* pHResult)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10PreprocessShaderFromResourceA
HRESULT D3DX10PreprocessShaderFromResourceA(HMODULE hModule, LPCSTR pResourceName, LPCSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines, ID3D10Include pInclude, ID3DX10ThreadPump pPump, ID3D10Blob* ppShaderText, ID3D10Blob* ppErrorMsgs, HRESULT* pHResult)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
D3DX10PreprocessShaderFromResourceW
HRESULT D3DX10PreprocessShaderFromResourceW(HMODULE hModule, LPCWSTR pResourceName, LPCWSTR pSrcFileName, D3D10_SHADER_MACRO* pDefines, ID3D10Include pInclude, ID3DX10ThreadPump pPump, ID3D10Blob* ppShaderText, ID3D10Blob* ppErrorMsgs, HRESULT* pHResult)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.

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