ID3DX10Sprite

Undocumented in source.

Members

Functions

Begin
HRESULT Begin(UINT flags)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
DrawSpritesBuffered
HRESULT DrawSpritesBuffered(D3DX10_SPRITE* pSprites, UINT cSprites)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
DrawSpritesImmediate
HRESULT DrawSpritesImmediate(D3DX10_SPRITE* pSprites, UINT cSprites, UINT cbSprite, UINT flags)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
End
HRESULT End()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
Flush
HRESULT Flush()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetDevice
HRESULT GetDevice(ID3D10Device* ppDevice)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetProjectionTransform
HRESULT GetProjectionTransform(D3DXMATRIX* pProjectionTransform)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetViewTransform
HRESULT GetViewTransform(D3DXMATRIX* pViewTransform)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetProjectionTransform
HRESULT SetProjectionTransform(D3DXMATRIX* pProjectionTransform)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetViewTransform
HRESULT SetViewTransform(D3DXMATRIX* pViewTransform)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.

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