dlangui v0.10.7 (2024-03-11T09:32:36Z)
Home
Dub
Repo
SDLWindow.scheduleAnimation
dlangui
platforms
sdl
sdlapp
SDLWindow
after drawing, call to schedule redraw if animation is active
class
SDLWindow
override
void
scheduleAnimation
(
)
Meta
Source
See Implementation
dlangui
platforms
sdl
sdlapp
SDLWindow
constructors
this
destructors
~this
functions
close
convertKeyCode
convertKeyFlags
convertMouseButton
convertMouseFlags
create
createContext
doResize
fixSize
handleTimer
handleWindowActivityChange
handleWindowStateChange
invalidate
postEvent
processExpose
processKeyEvent
processMouseEvent
processRedrawEvent
processTextInput
redraw
scheduleAnimation
scheduleSystemTimer
setCursorType
setWindowState
show
properties
isActive
parentWindow
windowCaption
windowIcon
windowId
static functions
isNumLockEnabled
variables
_caption
_children
_cursorMap
_drawbuf
_keyFlags
_lastCursorType
_lastRedrawEventCode
_lbutton
_mbutton
_parent
_platform
_rbutton
_renderer
_texture
_txh
_txw
_win
lastFlags
lastx
lasty
after drawing, call to schedule redraw if animation is active