dlangui v0.10.7 (2024-03-11T09:32:36Z)
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UiWidget.animating
d3d
UiWidget
returns true is widget is being animated - need to call animate() and redraw
class
UiWidget
@
property
override
bool
animating
(
)
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d3d
UiWidget
constructors
this
destructors
~this
functions
animate
assignHandlers
controlsToVars
onScrollEvent
properties
animating
variables
_cam
_scene
angle
brickNode
dirLightNode
far
near
rotationX
rotationY
rotationZ
suzanneNode
translationX
translationY
translationZ
returns true is widget is being animated - need to call animate() and redraw