glyphDestroyCallback

get glyph destroy callback (to cleanup OpenGL caches)

Used for resource management. Usually you don't have to call it manually.

  1. void function(uint id) glyphDestroyCallback [@property getter]
    @property
    static if(ENABLE_OPENGL)
    void function
    (
    uint id
    )
    glyphDestroyCallback
    ()
  2. void glyphDestroyCallback [@property getter]

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