mat4.rotate

Undocumented in source. Be warned that the author may not have intended to support it.
  1. mat4 rotate(float angle, vec3 axis)
  2. mat4 rotate(float angle, float x, float y, float z)
    struct mat4
    ref return
    rotate
    (
    float angle
    ,
    float x
    ,
    float y
    ,
    float z
    )

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